Dear Lancers:
FragPunk is scheduled for a maintenance update on January 29th at 10:00 AM (UTC+8), with an estimated downtime of about 3 hours. We're excited to bring you the new content included in this chapter update!
New Content

Lancer
Wildstyle
Wildstyle is a cheerful, vibrant, spunky graffiti artist who excels at using paint to generate information and vision advantages for her team. She can use [Spray Paint] to splash paint that exposes passing enemies, and can also use [Wonderwall] to create one-way cover and establish vision advantages. Meanwhile, [Coat of Many Colors] can protect Wildstyle or her teammates with continuously regenerating extra health. Some Lancers dislike Wildstyle's privileged background, but there's no doubting how reliable she is in battle!
Map and Gameplay
New Shard Clash Map: Caesarea
Guided by Windwalker, the Lancers arrive at a Shard called "Caesar." But instead of a powerful, thriving civilization, instead they find erupting volcanoes and a capital city fallen into deathly silence, shrouded in glunite dust clouds. A multitude of questions, accompanied by numerous exploration and combat Challenges, drive the Lancers to charge into this new battlefield.

Toy Front Line New Gameplay: Endless Mode
Toy Front Line's brand new story chapter, Pigment Realm, is coming soon—and with it, Endless Mode! With endless monsters, random Shard Cards, and random blessings bringing you a more exciting gaming experience, you can also unlock rich new buffs through the Lancer perk system. Survive as many waves as possible with the help of terrain, teammates, and all the resources at your disposal.

Arcade
- The opening times for limited-time modes are as follows:
- Blitz Ballet Mode will be available from January 29, 2026 to February 12, 2026.
- Mirror Clash Mode will be available from February 12, 2026 to February 26, 2026.
- Deck Gear Up Mode will be available from February 26, 2026 to March 12, 2026.
- Blitz Ballet Mode will be available from March 12, 2026 to March 26, 2026.
| Limited-Time Mode | Start Time | End Time |
| Blitz Ballet | 2026/1/29 04:00:00 | 2026/2/12 03:59:59 |
| Mirror Clash | 2026/2/12 04:00:00 | 2026/2/26 03:59:59 |
| Deck Gear Up | 2026/2/26 04:00:00 | 2026/3/12 03:59:59 |
| Blitz Ballet | 2026/3/12 04:00:00 | 2026/3/26 03:59:59 |
Shard Cards
Shard Clash and Chaos Clash modes will have a total of three Shard Card updates on January 29, 2026, February 26, 2026, and March 12, 2026. For a period of time after each update, new Shard Cards will have a higher chance of showing up in matches.
- Shard Clash Jan. 29 first Shard Card update: 6 new Shard Cards added, 3 Shard Cards removed.
- Chaos Clash Jan. 29 first Shard Card update: 3 new Shard Cards added, 2 Shard Cards removed.
- 2 new Shard Cards added to Outbreak.
- A total of 11 new Shard Cards added and 11 Shard Cards removed from Deathmatch.
*Please refer to the appendix for specific Shard Card information.
Battle Pass
The Season 4 Chapter 1 Battle Pass, Trusted Sheriff, will officially launch on January 29. The Hurricane Superb skin [Trusted Sheriff] and the Broker Superb skin [Arena King] are coming soon! Additionally, you can look forward to a Rare Lancer skin, [Draconic Emblem], as well as 5 Superb weapon skins, [Aerial Squad].
Events
Our Anniversary-themed events are starting soon. Limited-Time FragPunk Coins and skin rewards are waiting for you!
Anniversary Sales
Spend a certain amount of FragPunk Coins to get Ultra Cans and a choice of skin rewards!
Blitz Ballet
The limited-time "Blitz Ballet" mode is returning soon. Double health and higher mobility will bring you a brand-new combat experience. Participate in the event to get Sticker - Wildstyle's Debut, Ultra Can x1, Basic Sticker Pack x3, Colors Burst - Sticker Pack x2, Basic Decoration Pack x1, Glunite Coins x600, and other rewards for free.
Colors Burst Purchase Rewards
New season, new rewards! Purchase the Reward Pack and log in to claim a bounty of FragPunk Coins!
Lancer: Wildstyle
Our new Lancer is live! Come and experience Wildstyle for yourself. Complete Challenges to get Wildstyle Trial Card x1, Sticker - BunBun Splash!, Sticker - Cuddly Wildstyle, Name Card - Portrait - Wildstyle, Lancer Banner Cover - Graffiti Surfer, Lancer Banner Background - Bun Bun Style, Ultra Can x1, Basic Sticker Pack x2, Glunite Coins x800, and more.
Anniversary Spring - Greeting
FragPunk's anniversary meets the New Year—a grand festival is coming! Complete Challenges to get Ultra Can x2, Basic Sticker Pack x9, Colors Burst - Sticker Pack x6, Basic Decoration Pack x1, Glunite Coins x550, and more.
Store
- Permanent prize pool update: New Ultimate Melee Weapons skin - Downpour added. After the update, the Ultimate Melee Weapons skin - Nightmare will no longer be obtainable from the permanent prize pool, but it can still be redeemed using Ultimate materials.

- The Ultimate Melee Weapons skin - Galaxy will be removed from the Ultimate Material Redemption Store. After the update, this Melee Weapons skin will no longer be redeemable using Ultimate materials.
- Membership Redemption Store update: New "Bubble Universe" series membership-exclusive weapon skins added.
Updates
Lancers
1. Serket
Station to Station
- After casting Station to Station, a sandstorm will be generated at the beacon's location regardless of whether the player chooses to teleport.
- Gain 15 extra health for 2 seconds after teleporting.
2. Hurricane
Cyclone Storm
- Cyclone Storm can now be cast consecutively.
- Skill charges now replenish over time.
3. Spider
Spider Web
- Enemies will have their positions revealed after triggering a Spider Web.
Sprited Away
- Slightly increased the attraction force of the trap after it lands.
4. Counterfeit
Thieves Like Us
- Enemies revealed by the phantom are no longer affected by the vulnerability effect.
5. Zephyr
Midnight Rambler
- The duration of Midnight Rambler has been increased from 3 seconds to 5 seconds.
6. Dex
Cloning Incarnation
- Weapon damage is no longer reduced while in the incarnation state.
7. Chum
Chomper
- Chomper's health has been adjusted from 150 to 75.
8. Aura
Soul Guardian
- Corrected the skill description: The extra health generated by Soul Guardian will rapidly regenerate as long as it is not depleted by hostile means.
9. Windwalker
Sword of Dreams
- Wind blades no longer deal damage to props (including various traps and controllable objects).
Weapons
General
- Optimized the field of view detection to make the timing of hit number pop-ups more precise.
- The enemy's remaining HP will now be displayed as soon as you hit them. You can toggle this feature in settings.
Shard Cards
Outbreak
- Low-Altitude Flight: Movement speed bonus adjusted to +50%.
Deathmatch
- Candy Rocket: Rocket Heal amount for allies adjusted from 25 to 50.
Mode
Toy Front Line
- Added Endless Mode. Endless Mode features the following:
- Infinite enemy waves. Players need to protect the Core or survive as long as possible against the monster hordes.
- Card pre-building is disabled. All Shard Cards are obtained via drops from monsters within the match or drawn from the slot machine.
- Added Shard Card Level and Craft feature: three Shard Cards of the same name and level can be synthesized into a more powerful Shard Card of the same name.
- Added Blessing System: After completing specific waves, players can select and activate one blessing from three random options.
- Added Endless Mode Stages: Collège Alpin, Acme Underpass, Art Town.
- Added new Lancer: Ixchel, along with her exclusive Shard Cards.
- Added Perk System: Special passive buffs that are effective long-term can be activated on the Perks page outside of matches. Each Lancer has different perks.
- Added Story Chapter: Pigment Realm, accompanied by brand-new story comics.
- Renamed Turret Shard Cards in Pigment Realm; +/++ cards are no longer distinguished.
- Removed regular Challenges from the Challenge page, keeping only the Core Challenges.
Maps
1. Naos
1. Adjusted the cover position at A Long and added new covers at A Site.
- Before

- After

2. Adjusted the small bunker position at A site.
- Before

- After

Appendix
Shard Card Updates
New Shard Cards in Shard Clash:
- Converter Sprint: Players carrying a [Converter] gain +20% movement speed.
- Finish Line: A red finish line appears on the map. The first ally to reach it deals more damage and gains increased movement speed and 15 extra health.
- Parting Converter: All killed players drop a Converter this round.
- Painful Bond: Sacrifice 2-10 Max HP to gain 0.2-0.5 Shard Points.
- Painted Blessing: Increase Max HP and movement speed for a short time, and continuously restore HP.
- Breaching Hammer: Equip a breaching hammer.
Removed Shard Cards in Shard Clash:
- Penguin: Able to actively transform into a penguin.
- Super Hearing: Enemies make sound even when walking, and their footstep direction indicators are visible.
- Variety Card: Every minute after combat begins, each team activates a random new Shard Card.
New Shard Cards in Outbreak:
- Slowing Sludge: Parasitic Sludge slows the target by 30% for 5 seconds.
- Static Shield: After standing still for 5 seconds, continuously regain HP up to 200. This effect disappears once you move.
New Shard Cards in Deathmatch:
- Quick ADS: ADS time -50%.
- Fast Reload: Reload speed +50%.
- From the Hip: Firearm hip fire spread reduced by 50%.
- Freeze Bullet: [Bullet]: Slows enemies by 30%.
- Bulletproof Vest: Torso shots gain 20% damage reduction.
- Anti-Healing Bullet: [Bullet]: Prevent enemies from recovering HP for 20s.
- Elusiveness: [Kill]: Become invisible for 2.5s.
- Piercing Bullet: [Bullet]: Can go through walls once.
- Large Caliber: Magazine capacity reduced by 40%, but firearm damage increased by 20%.
- Auto-Load: Snipers automatically reload one bullet after firing.
- Quick Reload: Reloading time is greatly reduced.
Removed Shard Cards in Deathmatch:
- Mass Cheetah: Movement speed +10%.
- Quick Charge: Melee attack charge time -40%.
- Ready to Strike: While charging a melee weapon, movement speed +20%.
- Close-Quarters Expert: Melee weapon damage +50%.
- Heads & Toes: Max damage is now applied to your feet instead of your head!
- Boxing Champion: Fists do 100% more damage, and using them increases your movement speed by 20%.
- Feel the Bass: Upon landing from a jump, generate a sound wave all around you that deals damage to enemies, ignoring obstacles.
- Quick Fists: Melee attack speed +50%.
- Long Dash: Charged melee attack dash distance +100%.
- Fearless: [Disengage]: Firing does not consume ammo.
- Choke: Shotguns: Reduce spread significantly.