Dear Lancers:
FragPunk is scheduled for a maintenance update on September 25th 10:00 AM (UTC+8), with an estimated downtime of about 3 hours. We are excited to bring you the new content included in this chapter update!
New Content
Gameplay
Deck Gear Up
Build your deck and feel the thrill of battle! New Mode Deck Gear Up will be available on September 25th. Build your deck around different playstyles, then use gear points in-game to activate cards and buy equipment. Both players use their own decks to fight a best-of-15 match centered on the target sites. Win by planting/defusing the converter, or by eliminating all enemies. All Lancers are playable for free in this mode!
In this mode, weapon damage is adjusted from Shard Clash. All Lancers start with 125 health and must buy their weapons, shields, skills and Shard Cards with Gear Points.
New Gameplay for Outbreak mode: Mortal Bastions.
Mortal Bastions join the battlefield! When the number of survivors drops below a certain ratio, surviving players can spend Shard Points to become Mortal Bastions, significantly enhancing their abilities to fight against the Parasites.
Events
"Invite Your Friends" Grand Tournament
- Gather your friends and join the Grand Tournament! Participate in events, complete challenges, and compete for higher rankings for a chance to win time-limited FragPunk Coins! You can earn up to 7,500 time-limited FragPunk Coins, which you can use to purchase items and unlock premium or ultimate Battle Passes!
Deck Gear Up
- Play the new mode Deck Gear Up and claim exclusive Superb skin, Ultra Can, in-game titles and so much more!
30% Battle Pass XP Bonus!
- Increase your Battle Pass XP gain by 30% for a limited time during the event! This event lasts until the end of Season 2: Rising Tempest!
Mortal Bastions Arrival
- Survive until the end of Outbreak to see a powerful force descend — the Mortal Bastions! Complete the challenges for exclusive rewards!
New Shard Cards Vol. 3
- Here come new Shard Cards! Vol. 3 adds brand-new Shard Cards to the battle. During the event, these newly updated Shard Cards will appear more frequently in Shard Clash and Chaos Clash.
- New Shard Cards for Shard Clash:
- Wildcard Upload: Every minute after combat begins, each team activates a random new Shard Card.
- Blind Fire Blinding: When an enemy's [bullet] misses you, it makes a horse neighing sound. If they miss continuously, they are blinded.
- Grenade Mode: While holding a primary weapon, you can switch it to grenade mode.
- Skateboard Gun: Standing on a dropped weapon increases movement speed by 40% for 1.5s.
- Gun Decoy: You can place a decoy that simulates gunfire sounds.
- Slow Cooldown: Enemy skill cooldown time +100%.
- Silence Preparation: Enemies cannot use skills during the prep phase.
- A Site HP Recycler: A special area appears on A site where lost health is converted into medkits.
- B Site HP Recycler: A special area appears on B site where lost health is converted into medkits.
- Speed Limit: Periodically, players who move too fast will take continuous damage.
- Detection Bullet: The last [Bullet] in the mag detects enemies near its impact point.
- Blessing of the Departed: [Deathrattles]: Spectating allies slowly restore their HP.
- Counterattack: Defeating a player with a higher KD significantly reduces all damage taken.
- New Shard Cards for Chaos Clash:
- Wildcard Upload: Every 20s after combat begins, each team activates a random new Shard Card.
- Blind Fire Blinding: When an enemy's [bullet] misses you, it makes a horse neighing sound. If they miss continuously, they are blinded.
- Grenade Mode: While holding a primary weapon, you can switch it to grenade mode.
- Speed Limit: Periodically, players who move too fast will take continuous damage.
- Blessing of the Departed: [Deathrattles]: Spectating allies slowly restore their HP.
- New Shard Cards for Shard Clash:
Updates
Weapons
1. Boom Broom
- Movement speed -12% when holding the gun.
- Adjusted the distance at which damage attenuation occurs from 10 meters to 8 meters.
- The damage dealt to the torso by each pellet has been reduced to 16 (0-8 meters), 13 (8-16 meters), and 10 (16-60 meters).
2. General
- When hitting an enemy who is out of sight and not exposed, hit feedback and damage numbers will no longer be displayed except for damage dealt by melee weapons and projectiles from Blaster.
- Players can sprint backwards.
Lancer Balance:
1. Nitro
- Mr. PewPew
- Display hit feedback and damage numbers only when the enemy is exposed or within your line of sight.
2. Jaguar
- Live Wire
- Display hit feedback and damage numbers only when the enemy is exposed or within your line of sight.
3. Chum
- Chomper
- Display hit feedback and damage numbers only when the enemy is exposed or within your line of sight.
- Explosive Bait
- Display hit feedback and damage numbers only when the enemy is exposed or within your line of sight.
4. Pathojen
- Killer Queen
- Display hit feedback and damage numbers only when the enemy is exposed or within your line of sight.
5. Axon
- Electric Guitar
- Display hit feedback and damage numbers only when the enemy is exposed or within your line of sight.
6. Aura
- Soul Beacon
- Reduce the healing speed of Aura from 15 HP per second to 5 HP per second. Display hit feedback and damage numbers only when the enemy is exposed or within your line of sight.
- Soul Guardian
- When possessing, using this skill will not increase Aura's maximum health.
7. Corona
- Ashes to Ashes
- Lowered the damage reduction from 25% to 15%.
8. Hurricane
- Branching Lightning
- Now there are two different throwing methods: Collision Split, in which the plasma ball explodes and splits upon contact with any object, and Delayed Split, in which the plasma ball explodes and splits after a designated amount of time.
- Removed the skill cooldown.
9. Broker
- Goddard's Vengeance
- Reduced the time to switch to the rocket launcher from 0.5 seconds to 0.35 seconds.
- Smokestack Lightning
- Increased the number of uses from 1 to 2.
- Cherry Bomb
- Increased the number of uses from 1 to 2.
10. Dex
- Mimic Trap
- Display hit feedback and damage numbers only when the enemy is exposed or within your line of sight.
- Shield Scales
- Reduced damage that the shield can block from 30 points to 20 points.
Shard Cards
Shard Clash
- Scoot and Shoot
- Increased the required shard points from 2 to 3.
- Reduced the maximum movement speed, but increased the acceleration.
- Fortification Builder
- Increased the required shard points from 5 to 6.
- Gadget Breaker
- Increased rage radius from 4 meters to 5 meters.
- Fate's Coin
- Increased the number of uses from 2 to 4.
Mode:
Outbreak
- Adjusted the calculation method for the initial parasite's HP. When selected as the initial parasite, your HP will be based on your chosen parasite character's HP with an additional bonus.
- If a preset deck is selected, there will be a higher probability of drawing Shard Cards from that deck.
- Optimized the method for drawing Shard Cards.
- Removed Shard Cards:
- Savior: Parasites you kill have a small chance to respawn as Survivors.
- Holistic Deadicine: [Kill]: Regain 20% HP.
- Vitality Staff: Obtain Vitality Staff.
- Reaper's Scythe: Generate Reaper's Scythe in your spawn site.
- Healing Shot: [Bullet]: Shoot teammates to heal them.
- Silent Gunslinger: You can silence yourself, preventing the use of powers. Doing so buffs your movement speed and damage.
- Silent Bullet: The first bullet of each mag temporarily silences the enemy, preventing the use of powers.
- Reactive Armor: Gain an one-time shield with high damage reduction.
Non-match:
Stickers
- Updated the Basic Sticker Pack content by adding more new stickers!
We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.